27 research outputs found

    Improvement Schemes for Indoor Mobile Location Estimation: A Survey

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    Location estimation is significant in mobile and ubiquitous computing systems. The complexity and smaller scale of the indoor environment impose a great impact on location estimation. The key of location estimation lies in the representation and fusion of uncertain information from multiple sources. The improvement of location estimation is a complicated and comprehensive issue. A lot of research has been done to address this issue. However, existing research typically focuses on certain aspects of the problem and specific methods. This paper reviews mainstream schemes on improving indoor location estimation from multiple levels and perspectives by combining existing works and our own working experiences. Initially, we analyze the error sources of common indoor localization techniques and provide a multilayered conceptual framework of improvement schemes for location estimation. This is followed by a discussion of probabilistic methods for location estimation, including Bayes filters, Kalman filters, extended Kalman filters, sigma-point Kalman filters, particle filters, and hidden Markov models. Then, we investigate the hybrid localization methods, including multimodal fingerprinting, triangulation fusing multiple measurements, combination of wireless positioning with pedestrian dead reckoning (PDR), and cooperative localization. Next, we focus on the location determination approaches that fuse spatial contexts, namely, map matching, landmark fusion, and spatial model-aided methods. Finally, we present the directions for future research

    APFiLoc: An Infrastructure-Free Indoor Localization Method Fusing Smartphone Inertial Sensors, Landmarks and Map Information

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    The utility and adoption of indoor localization applications have been limited due to the complex nature of the physical environment combined with an increasing requirement for more robust localization performance. Existing solutions to this problem are either too expensive or too dependent on infrastructure such as Wi-Fi access points. To address this problem, we propose APFiLoc—a low cost, smartphone-based framework for indoor localization. The key idea behind this framework is to obtain landmarks within the environment and to use the augmented particle filter to fuse them with measurements from smartphone sensors and map information. A clustering method based on distance constraints is developed to detect organic landmarks in an unsupervised way, and the least square support vector machine is used to classify seed landmarks. A series of real-world experiments were conducted in complex environments including multiple floors and the results show APFiLoc can achieve 80% accuracy (phone in the hand) and around 70% accuracy (phone in the pocket) of the error less than 2 m error without the assistance of infrastructure like Wi-Fi access points

    GridiLoc: A Backtracking Grid Filter for Fusing the Grid Model with PDR Using Smartphone Sensors

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    Although map filtering-aided Pedestrian Dead Reckoning (PDR) is capable of largely improving indoor localization accuracy, it becomes less efficient when coping with highly complex indoor spaces. For instance, indoor spaces with a few close corners or neighboring passages can lead to particles entering erroneous passages, which can further cause the failure of subsequent tracking. To address this problem, we propose GridiLoc, a reliable and accurate pedestrian indoor localization method through the fusion of smartphone sensors and a grid model. The key novelty of GridiLoc is the utilization of a backtracking grid filter for improving localization accuracy and for handling dead ending issues. In order to reduce the time consumption of backtracking, a topological graph is introduced for representing candidate backtracking points, which are the expected locations at the starting time of the dead ending. Furthermore, when the dead ending is caused by the erroneous step length model of PDR, our solution can automatically calibrate the model by using the historical tracking data. Our experimental results show that GridiLoc achieves a higher localization accuracy and reliability compared with the commonly-used map filtering approach. Meanwhile, it maintains an acceptable computational complexity

    RegARD: Symmetry-Based Coarse Registration of Smartphone’s Colorful Point Clouds with CAD Drawings for Low-Cost Digital Twin Buildings

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    Coarse registration of 3D point clouds plays an indispensable role for parametric, semantically rich, and realistic digital twin buildings (DTBs) in the practice of GIScience, manufacturing, robotics, architecture, engineering, and construction. However, the existing methods have prominently been challenged by (i) the high cost of data collection for numerous existing buildings and (ii) the computational complexity from self-similar layout patterns. This paper studies the registration of two low-cost data sets, i.e., colorful 3D point clouds captured by smartphones and 2D CAD drawings, for resolving the first challenge. We propose a novel method named ‘Registration based on Architectural Reflection Detection’ (RegARD) for transforming the self-symmetries in the second challenge from a barrier of coarse registration to a facilitator. First, RegARD detects the innate architectural reflection symmetries to constrain the rotations and reduce degrees of freedom. Then, a nonlinear optimization formulation together with advanced optimization algorithms can overcome the second challenge. As a result, high-quality coarse registration and subsequent low-cost DTBs can be created with semantic components and realistic appearances. Experiments showed that the proposed method outperformed existing methods considerably in both effectiveness and efficiency, i.e., 49.88% less error and 73.13% less time, on average. The RegARD presented in this paper first contributes to coarse registration theories and exploitation of symmetries and textures in 3D point clouds and 2D CAD drawings. For practitioners in the industries, RegARD offers a new automatic solution to utilize ubiquitous smartphone sensors for massive low-cost DTBs

    Main Entrance Tagging based on Intrinsic and Extrinsic Feature Extracted from OSM

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    Knowing the location of the main entrance is significant in accurate navigation. Current LBS providers, such as Google Map often guide users to a wrong location that is far away from the main entrance. This is an unpleasant experience especially for the mobility-impaired people. Realizing the importance of the entrance information, many buildings on OpenStreetMap (OSM) have been tagged with the entrance. However, the proportion is still small. To mitigate this gap, this work proposes using machine learning to inferring the location of the main entrance of a building based on its spatial contexts (e.g., main road) and its footprint (e.g., centroid)

    GridiLoc: A Backtracking Grid Filter for Fusing the Grid Model with PDR Using Smartphone Sensors

    No full text
    Although map filtering-aided Pedestrian Dead Reckoning (PDR) is capable of largely improving indoor localization accuracy, it becomes less efficient when coping with highly complex indoor spaces. For instance, indoor spaces with a few close corners or neighboring passages can lead to particles entering erroneous passages, which can further cause the failure of subsequent tracking. To address this problem, we propose GridiLoc, a reliable and accurate pedestrian indoor localization method through the fusion of smartphone sensors and a grid model. The key novelty of GridiLoc is the utilization of a backtracking grid filter for improving localization accuracy and for handling dead ending issues. In order to reduce the time consumption of backtracking, a topological graph is introduced for representing candidate backtracking points, which are the expected locations at the starting time of the dead ending. Furthermore, when the dead ending is caused by the erroneous step length model of PDR, our solution can automatically calibrate the model by using the historical tracking data. Our experimental results show that GridiLoc achieves a higher localization accuracy and reliability compared with the commonly-used map filtering approach. Meanwhile, it maintains an acceptable computational complexity

    An Efficient Indoor Wi-Fi Positioning Method Using Virtual Location of AP

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    Wi-Fi fingerprinting has been widely used for indoor localization because of its good cost-effectiveness. However, it suffers from relatively low localization accuracy and robustness owing to the signal fluctuations. Virtual Access Points (VAP) can effectively reduce the impact of signal fluctuation problem in Wi-Fi fingerprinting. Current techniques normally use the Log-Normal Shadowing Model to estimate the virtual location of the access point. This would lead to inaccurate location estimation due to the signal attenuation factor in the model, which is difficult to be determined. To overcome this challenge, in this study, we propose a novel approach to calculating the virtual location of the access points by using the Apollonius Circle theory, specifically the distance ratio, which can eliminate the attenuation parameter term in the original model. This is based on the assumption that neighboring locations share the same attenuation parameter corresponding to the signal attenuation caused by obstacles. We evaluated the proposed method in a laboratory building with three different kinds of scenes and 1194 test points in total. The experimental results show that the proposed approach can improve the accuracy and robustness of the Wi-Fi fingerprinting techniques and achieve state-of-art performance

    NeuroSLAM: a brain-inspired SLAM system for 3D environments

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    Roboticists have long drawn inspiration from nature to develop navigation and simultaneous localization and mapping (SLAM) systems such as RatSLAM. Animals such as birds and bats possess superlative navigation capabilities, robustly navigating over large, three-dimensional environments, leveraging an internal neural representation of space combined with external sensory cues and self-motion cues. This paper presents a novel neuro-inspired 4DoF (degrees of freedom) SLAM system named NeuroSLAM, based upon computational models of 3D grid cells and multilayered head direction cells, integrated with a vision system that provides external visual cues and self-motion cues. NeuroSLAM’s neural network activity drives the creation of a multilayered graphical experience map in a real time, enabling relocalization and loop closure through sequences of familiar local visual cues. A multilayered experience map relaxation algorithm is used to correct cumulative errors in path integration after loop closure. Using both synthetic and real-world datasets comprising complex, multilayered indoor and outdoor environments, we demonstrate NeuroSLAM consistently producing topologically correct three-dimensional maps.</p

    Improving Wi-Fi Indoor Positioning via AP Sets Similarity and Semi-Supervised Affinity Propagation Clustering

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    Indoor localization techniques using Wi-Fi fingerprints have become prevalent in recent years because of their cost-effectiveness and high accuracy. The most common algorithm adopted for Wi-Fi fingerprinting is weighted K -nearest neighbors (WKNN), which calculates K -nearest neighboring points to a mobile user. However, existing WKNN cannot effectively address the problems that there is a difference in observed AP sets during offline and online stages and also not all the K neighbors are physically close to the user. In this paper, similarity coefficient is used to measure the similarity of AP sets, which is then combined with radio signal strength values to calculate the fingerprint distance. In addition, isolated points are identified and removed before clustering based on semi-supervised affinity propagation. Real-world experiments are conducted on a university campus and results show the proposed approach does outperform existing approaches
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